Spritory
Pixel art compiler for indie developers that keeps game art consistent
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Build pixel-art props and visual effects from shapes with a consistent style profile that applies automatically to every asset.
About Spritory

Spritory is a composition-based framework for game art that lets developers build sprites and visual effects from simple shapes like blobs, capsules, and boxes. You define your art style and palette once as a profile, then every asset automatically compiles through those rules, keeping everything visually consistent.
The system separates what an asset looks like from what it is, so you can focus on composition while shading, outlines, and highlights are handled automatically. You can make variations of assets, animate between poses, and create effects that all use your game's palette without manual color matching.
Spritory connects to AI agents through MCP, allowing them to build assets in your style. It exports to standard formats for any game engine, including Godot and Unity.
- style profiles
- indie game dev
- sprite generator
- vfx forge
- ai agent
- game assets
- deterministic
- pixel-art
Features worth knowing
- Build sprites from simple shapes like blobs, capsules, boxes, triangles, and rings
- Define style profiles with light direction, color ramps, outlines, dithering and textures
- Deterministic rendering - same asset always compiles to identical pixels
- Extract style from reference images and import Lospec palettes
- Create asset variations with rerolled seeds sharing silhouette and palette
- VFX Forge with layered particle emitters and curves over particle age
- Export to multiple formats: PNG, sprite sheets with JSON atlas, GIF, APNG, Godot, and Unity
- AI agent integration through MCP for asset and palette creation
- Cloud save for documents across devices
- Royalty-free commercial license bundled with exports
Pricing
Pricing model: Freemium
Free plan with 3 saves and 100 agent credits. Full access for $15 one-time during early access (regular price $20), includes unlimited saves and all features with 14-day refund. Agent plan subscription at $8/month or $80/year includes everything plus 2,000 monthly agent credits.
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FAQ
- Do I need to know how to draw?
- No. You build sprites from simple shapes and choose colors and textures. Shading, outlines and highlights are handled automatically, though you can still adjust them.
- How is Spritory different from an AI image generator?
- Spritory is deterministic - the same asset always comes out exactly the same with no rerolling, drift between assets, or animation flicker.
- Can I match art my game already has?
- Yes. You can build a palette from an image of your existing art or import one from Lospec, and every new asset uses those colors.
- Does it work with Unity and Godot?
- Yes. Spritory has ready exports for both, plus transparent PNGs, sprite sheets with data files, and animated GIFs.
- Can I use exported assets in a commercial game?
- Yes. Assets you export are royalty-free for commercial use with no attribution required, and every zip includes a license file.
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