| What it does | Pixel art compiler for indie developers that keeps game art consistent
| AI-powered asset enhancement for games, visual effects, and digital production
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| Stage | Not given
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| Founded | Not given
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| Based in | US
| US
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| Pricing model | Freemium
| Paid
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| Pricing | Free plan with 3 saves and 100 agent credits. Full access for $15 one-time during early access (regular price $20), includes unlimited saves and all features with 14-day refund. Agent plan subscription at $8/month or $80/year includes everything plus 2,000 monthly agent credits.
| Single User: $99 per seat; Small Studio: $375 (5 seats); Department Bundle: $1,250; Enterprise: $4,500
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| Key features | - Build sprites from simple shapes like blobs, capsules, boxes, triangles, and rings
- Define style profiles with light direction, color ramps, outlines, dithering and textures
- Deterministic rendering - same asset always compiles to identical pixels
- Extract style from reference images and import Lospec palettes
- Create asset variations with rerolled seeds sharing silhouette and palette
- VFX Forge with layered particle emitters and curves over particle age
- Export to multiple formats: PNG, sprite sheets with JSON atlas, GIF, APNG, Godot, and Unity
- AI agent integration through MCP for asset and palette creation
- Cloud save for documents across devices
- Royalty-free commercial license bundled with exports
| - Deterministic enhancement and reconstruction without hallucination
- Material map derivation (normal, roughness, metallic, AO maps)
- 2D to 3D mesh, UV, and texture generation
- Structured asset extraction and sprite isolation
- Multi-mode processing (Full, Neutral, UV-only)
- Alpha channel and transparency preservation
- Batch queue and pipeline automation
- Direct mesh painting and texture overrides
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| What makes it different | - Keeps all assets automatically consistent through unified style profiles and palettes
- Deterministic composition ensures no drift between assets or versions
- Works in browser with no AI - full artist control through deterministic rules
- Connect AI agents to build assets in your style without drift or variation
- Ready exports for major engines with standard file formats
| - Signal-preserving enhancement that restores quality without introducing artificial artifacts or hallucination
- Automated extraction and organization of complex asset libraries at scale
- Unified platform supporting both 2D and 3D asset workflows
- Direct integration with major game engines and production software (Unreal, Unity, Blender)
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| Community votes | 0 | 0 |
| DR (Domain Rating by Ahrefs) | 6 ● no change since last check | 16 ● no change since last check |
| Trust Flow (Majestic) | 2 | 8 |
| Citation Flow (Majestic) | 5 | 30 |
| Referring domains (Majestic) | 5 | 122 |