| What it does | Pixel art compiler for indie developers that keeps game art consistent
| AI game art workspace for creating and animating 2D game characters and scenes
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| Stage | Not given
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| Founded | Not given
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| Based in | US
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| Pricing model | Freemium
| Freemium
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| Pricing | Free plan with 3 saves and 100 agent credits. Full access for $15 one-time during early access (regular price $20), includes unlimited saves and all features with 14-day refund. Agent plan subscription at $8/month or $80/year includes everything plus 2,000 monthly agent credits.
| Free: 50 one-time Credits (never expire), 3 lifetime runs. Starter: $19/month with 1,500 Credits each month. Creator: $39/month with 3,600 Credits each month. Pro: $79/month with 8,500 Credits each month. Studio: $159/month with 20,000 Credits each month. Annual plans save 25% compared with 12 month
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| Key features | - Build sprites from simple shapes like blobs, capsules, boxes, triangles, and rings
- Define style profiles with light direction, color ramps, outlines, dithering and textures
- Deterministic rendering - same asset always compiles to identical pixels
- Extract style from reference images and import Lospec palettes
- Create asset variations with rerolled seeds sharing silhouette and palette
- VFX Forge with layered particle emitters and curves over particle age
- Export to multiple formats: PNG, sprite sheets with JSON atlas, GIF, APNG, Godot, and Unity
- AI agent integration through MCP for asset and palette creation
- Cloud save for documents across devices
- Royalty-free commercial license bundled with exports
| - Generate game characters from briefs or references across six art styles
- AI character motion generation with continuous video output
- Select and extract 8 to 64 frames from generated motion
- Edit frame timing, position and order after generation
- Recolor animations across all frames in a sequence
- Export as PNG frames, sprite sheets, GIFs or ZIP files
- Sprite sheet editing, splitting and resizing tools
- Motion quality check with automatic retry on failure
- Idle animation generator with procedural breathing
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| What makes it different | - Keeps all assets automatically consistent through unified style profiles and palettes
- Deterministic composition ensures no drift between assets or versions
- Works in browser with no AI - full artist control through deterministic rules
- Connect AI agents to build assets in your style without drift or variation
- Ready exports for major engines with standard file formats
| - Motion-first workflow: generate full video, then choose frames, rather than commit to frame count upfront
- Keep character identity across multiple outfits, expressions and motions
- Exact credit cost shown before generation approval
- One eligible motion or image replacement at no extra cost when quality check fails
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| Community votes | 0 | 0 |
| DR (Domain Rating by Ahrefs) | 6 ● no change since last check | 2 ● no change since last check |
| Trust Flow (Majestic) | 2 | 4 |
| Citation Flow (Majestic) | 5 | 16 |
| Referring domains (Majestic) | 5 | 14 |