| What it does | Pixel art compiler for indie developers that keeps game art consistent
| The fast resin slicer that checks every layer
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| Stage | Not given
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| Founded | Not given
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| Based in | US
| DE
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| Pricing model | Freemium
| Open source
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| Pricing | Free plan with 3 saves and 100 agent credits. Full access for $15 one-time during early access (regular price $20), includes unlimited saves and all features with 14-day refund. Agent plan subscription at $8/month or $80/year includes everything plus 2,000 monthly agent credits.
| Free. No paid tier, no subscription, no account required.
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| Key features | - Build sprites from simple shapes like blobs, capsules, boxes, triangles, and rings
- Define style profiles with light direction, color ramps, outlines, dithering and textures
- Deterministic rendering - same asset always compiles to identical pixels
- Extract style from reference images and import Lospec palettes
- Create asset variations with rerolled seeds sharing silhouette and palette
- VFX Forge with layered particle emitters and curves over particle age
- Export to multiple formats: PNG, sprite sheets with JSON atlas, GIF, APNG, Godot, and Unity
- AI agent integration through MCP for asset and palette creation
- Cloud save for documents across devices
- Royalty-free commercial license bundled with exports
| - Import STL, OBJ and 3MF files with textures
- Automatic repair of holes, broken edges and flipped faces
- Auto-orient with island counting and multi-plate support
- Model hollowing with infill patterns and drain holes
- Automatic supports sized by load with branching trunks
- Adaptive layer slicing with anti-aliasing
- Layer checking for islands, suction cups and thin walls
- Export to 20+ printer file formats including SDCP and PrusaLink
- Runs offline on Windows, macOS and Linux without internet connection
- Layer-by-layer visualization before printing
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| What makes it different | - Keeps all assets automatically consistent through unified style profiles and palettes
- Deterministic composition ensures no drift between assets or versions
- Works in browser with no AI - full artist control through deterministic rules
- Connect AI agents to build assets in your style without drift or variation
- Ready exports for major engines with standard file formats
| - Checks every layer for problems before printing in the same time as slicing
- Completely free and open source with no paid tier, subscription or account required
- All files stay on the user's computer with no cloud, no tracking and no telemetry
- Supports 102 printer profiles from 14 different manufacturers out of the box
- Available on Windows, macOS and Linux with identical features and project compatibility
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| Community votes | 0 | 0 |
| DR (Domain Rating by Ahrefs) | 6 ● no change since last check | Not checked yet ● no change since last check |
| Trust Flow (Majestic) | 2 | 0 |
| Citation Flow (Majestic) | 5 | 0 |
| Referring domains (Majestic) | 5 | 0 |