Glitchless
Game observability and analytics platform for coding agents to monitor real player performance
- Upvotes
- 0
- DR
- 3 no change since last check
- Followers
- 0
Glitchless helps coding agents see where real players experience lag, crashes and quits in games built on Three.js, Unity, Godot, Unreal and other engines, so
About Glitchless

Glitchless is a game observability and analytics platform that enables coding agents to monitor real player performance and automatically fix issues. The SDK instruments games built on Three.js, Phaser, Babylon.js, PlayCanvas, Unity, Godot, Unreal and GameMaker, collecting data on slow frames, crashes, quits and custom game metrics. Agents use the MCP server to read findings, triage problems and run automated bots to verify fixes before release. The platform provides a dashboard showing performance issues grouped by level and release, with evidence of likely causes. Real players' data is collected through frame timing on their devices, crash reporting, player behavior analytics and optional custom event tracking. Agents can compare builds using playtest bots that run identical seeds on old and new versions to confirm improvements.
- observability
- analytics
- game performance
- automation
- ai agents
- game development
Features worth knowing
- Frame time monitoring and hitch detection on player devices
- MCP server integration for coding agents (Claude Code, Codex, Cursor)
- Crash and error reporting with context
- Custom event tracking for game metrics
- Automated playtest bots with seed matching
- Dashboard with per-game customization
- Player retention and churn analysis
- Revenue and conversion tracking
- Support for 8 game engines
Pricing
Pricing model: Freemium
Free: 5,000 play sessions/month, 1 game, 14 days data; Indie: $19/month for 25,000 sessions, up to 5 games, 90 days data; Studio: $99/month for 250,000 sessions, up to 25 games, 400 days data. Extra sessions $1 per 1,000. Self-hosted: free, unlimited on own server.
Glitchless metrics
| Metric | Value |
|---|---|
| Domain Rating | 3 no change since last check |
| Trust Flow | 0 no change since last check |
| Citation Flow | 14 no change since last check |
| Referring domains | 6 no change since last check |
| External backlinks | 26 no change since last check |
Ahrefs Domain Rating scanned 3 Nov 2026, updated 2 Nov 2026. Majestic scanned 2 Nov 2026, updated 2 Nov 2026. Link stats via Majestic. Trust Flow, Citation Flow and Topical Trust Flow are trademarks of Majestic-12 Ltd.
Glitchless domain facts
Reveal the domain facts
No RDAP data is published for .gg, so this domain's registration details are not available here.
Glitchless launch results
| Measure | At launch, then latest |
|---|---|
| Domain Rating (Ahrefs) | 3 to 3 no change since launch 2 Nov 2026, then 3 Nov 2026 |
| Trust Flow (Majestic) | 0 first measured 2 Nov 2026 |
| Referring domains (Majestic) | 6 first measured 2 Nov 2026 |
Day 1 since launch. Next receipt: day 30, 2 Dec 2026. The figures report a change; they do not say what caused it, and many things can. No figure here is a guess.
Compare and explore
FAQ
- How do I find performance problems in my game?
- Add the Glitchless SDK, which times every frame on players' machines, groups slow frames by level and release, and names the likely cause of each hitch. The findings page ranks the worst problems with their evidence.
- Can my coding agent see how real players experience my game?
- Yes. Add the glitchless-mcp server to Claude Code, Codex, Cursor or any MCP client. Your agent can then triage findings, read errors with the gameplay before them, compare releases and run playtest bots.
- How do I check that a fix didn't make the game worse?
- Run npx glitchless-playtest --save baseline before the change and npx glitchless-playtest after it. Bots play both builds with the same seeds and the run fails if anything got worse.
- What counts as a play session?
- One sitting, from opening your game to closing it. Autoplay bot runs don't count.
- Does the SDK slow my game down?
- No. The SDK does about 30 ns of work a frame and sends one small gzipped request every 15 seconds.
Leave a review for Glitchless
Nobody has reviewed Glitchless yet. Start things off.
A review is always free and can never be paid for. Go to the reviews and discussion
Reviews and chat · Product news · Send it on · Run this company? Claim it here · Report it
Glitchless has a free listing. The owner can unlock the full profile with a paid launch for $5:
- Founder story (locked)
- Milestones (locked)
- Demo video (locked)
- Dofollow website link (locked)
Alternatives to Glitchless
Gamealia
Free web games portal where developers keep 60–70% of ad revenue
Game dev tools0 votes. Log in to add your vote for GamealiaStonecut Studio
AI-powered Minecraft map builder that turns ideas into playable maps in minutes
Game dev tools0 votes. Log in to add your vote for Stonecut StudioSprite Sheet Tool
RPG sprite sheet generator that turns a character image into walking sprites for four directions
Game dev tools0 votes. Log in to add your vote for Sprite Sheet ToolSwarm Hosts
Self-hosted game server management platform
Game dev tools0 votes. Log in to add your vote for Swarm Hosts
