Browser-based 2D creator tools for pixel and block-game creators
Playtesting infrastructure for game studios
Stage
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Founded
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Based in
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Pricing model
Freemium
Paid
Pricing
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Indie: $0/month (pay as you go), Essential: $99/month (billed annually), Starter: $199/month (billed annually), Studio: $359/month (billed annually). All plans include 20 recorded gameplay sessions. Additional recorded sessions: $4.50 per 30 min on all plans.
Key features
Minecraft texture pack maker with real-time 3D preview and automatic metadata validation
Roblox shirt tester for 585×559 PNG and JPEG metadata checking
Minecraft pixel art generator with crop, palette, and dithering controls
Stardew Valley character creator with four-direction previews and JSON export
Terraria seed viewer to read embedded seed and world details without uploading
Roblox thumbnail maker with 1920×1080 layouts and 3MB size limit checking
Stardew Valley farm layout planner with collision checks and coverage analysis
Minecraft image converter for normalizing textures with alpha reporting
Terraria character editor for local .plr file editing with automatic backups
Local browser processing ensures files never leave the device
Gameplay recording with separate screen, microphone, and camera tracks
Searchable gameplay transcripts
Player CRM to manage all playtesters
Key distribution and management
Playtest NDAs and consent management
Feedback surveys and custom forms
Discord and Mailchimp integration
Multi-session and longitudinal playtests
Waitlist management
Player insights and funnel analytics
What makes it different
Client-side processing with no file uploads - privacy by design
Supports multiple game platforms in a single unified toolset
19 focused 2D tools grouped by workflow and game platform
Free tier includes all basic tools with standard exports and no signup required
Records gameplay with transcripts searchable by content instead of scrubbing through video
Manages keys across multiple storefronts in one place
No subscription required to start playtesting
Records can include separate tracks for screen, microphone, and system audio