Browser-based 2D creator tools for pixel and block-game creators
Game observability and analytics platform for coding agents to monitor real player performance
Stage
Not given
Not given
Founded
Not given
Not given
Based in
Not given
Not given
Pricing model
Freemium
Freemium
Pricing
Not given
Free: 5,000 play sessions/month, 1 game, 14 days data; Indie: $19/month for 25,000 sessions, up to 5 games, 90 days data; Studio: $99/month for 250,000 sessions, up to 25 games, 400 days data. Extra sessions $1 per 1,000. Self-hosted: free, unlimited on own server.
Key features
Minecraft texture pack maker with real-time 3D preview and automatic metadata validation
Roblox shirt tester for 585×559 PNG and JPEG metadata checking
Minecraft pixel art generator with crop, palette, and dithering controls
Stardew Valley character creator with four-direction previews and JSON export
Terraria seed viewer to read embedded seed and world details without uploading
Roblox thumbnail maker with 1920×1080 layouts and 3MB size limit checking
Stardew Valley farm layout planner with collision checks and coverage analysis
Minecraft image converter for normalizing textures with alpha reporting
Terraria character editor for local .plr file editing with automatic backups
Local browser processing ensures files never leave the device
Frame time monitoring and hitch detection on player devices
MCP server integration for coding agents (Claude Code, Codex, Cursor)
Crash and error reporting with context
Custom event tracking for game metrics
Automated playtest bots with seed matching
Dashboard with per-game customization
Player retention and churn analysis
Revenue and conversion tracking
Support for 8 game engines
What makes it different
Client-side processing with no file uploads - privacy by design
Supports multiple game platforms in a single unified toolset
19 focused 2D tools grouped by workflow and game platform
Free tier includes all basic tools with standard exports and no signup required
Designed specifically for AI coding agents to understand and fix game issues autonomously
Automated verification of fixes using bots that replay with identical seeds
Analyzes real player data, not synthetic testing
Privacy-first by default with no player identification
Open source self-hosted option with unlimited usage