| What it does | Turn ideas into structured, buildable world specifications
| Game observability and analytics platform for coding agents to monitor real player performance
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| Stage | Not given
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| Founded | Not given
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| Based in | Not given
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| Pricing model | Free
| Freemium
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| Pricing | Not given
| Free: 5,000 play sessions/month, 1 game, 14 days data; Indie: $19/month for 25,000 sessions, up to 5 games, 90 days data; Studio: $99/month for 250,000 sessions, up to 25 games, 400 days data. Extra sessions $1 per 1,000. Self-hosted: free, unlimited on own server.
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| Key features | - Generate structured world blueprints with regions, landmarks, assets and gameplay
- Define terrain, landmarks, assets, rules, camera, spawn and first playable loop
- Plan spawn, route, landmarks, core loop and minimum asset set before production
- Copy blueprint into preferred builder or hand to dedicated Agent
- Review world spec before committing generation time
- Support for multiple use cases including game development, storytelling, education and 3D prototyping
- Portable blueprint not dependent on specific world model
- Available in English and Chinese
| - Frame time monitoring and hitch detection on player devices
- MCP server integration for coding agents (Claude Code, Codex, Cursor)
- Crash and error reporting with context
- Custom event tracking for game metrics
- Automated playtest bots with seed matching
- Dashboard with per-game customization
- Player retention and churn analysis
- Revenue and conversion tracking
- Support for 8 game engines
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| What makes it different | - Intent-first planning instead of starting with mood or video clips
- Deliverable world specification instead of moodboard
- Scores spatial edits and persistent 3D space unlike video generators
- Provider-neutral plan usable across different engines and builders
- Lightweight planning tool focused on intent rather than full 3D rendering
| - Designed specifically for AI coding agents to understand and fix game issues autonomously
- Automated verification of fixes using bots that replay with identical seeds
- Analyzes real player data, not synthetic testing
- Privacy-first by default with no player identification
- Open source self-hosted option with unlimited usage
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| Community votes | 0 | 0 |
| DR (Domain Rating by Ahrefs) | 14 ▼ −1 (down) since last check | 3 ● no change since last check |
| Trust Flow (Majestic) | 19 | 0 |
| Citation Flow (Majestic) | 20 | 14 |
| Referring domains (Majestic) | 26 | 6 |