Indie: $0/month (pay as you go), Essential: $99/month (billed annually), Starter: $199/month (billed annually), Studio: $359/month (billed annually). All plans include 20 recorded gameplay sessions. Additional recorded sessions: $4.50 per 30 min on all plans.
Not given
Key features
Gameplay recording with separate screen, microphone, and camera tracks
Searchable gameplay transcripts
Player CRM to manage all playtesters
Key distribution and management
Playtest NDAs and consent management
Feedback surveys and custom forms
Discord and Mailchimp integration
Multi-session and longitudinal playtests
Waitlist management
Player insights and funnel analytics
Generate characters from text description or image reference
Animate actions like idle, walk, run, jump and attack
Custom action descriptions and storyboards
Generate sprite animations across eight directions
Create outfits, weapons and color variants
Props and equipment generation
Test characters in playable level
Export for Phaser, PixiJS, Unity and Godot
What makes it different
Records gameplay with transcripts searchable by content instead of scrubbing through video
Manages keys across multiple storefronts in one place
No subscription required to start playtesting
Records can include separate tracks for screen, microphone, and system audio
Pin a reference to keep characters on-model across all animations
Review every frame as a video before processing into sprite sheet
See credit cost before every generation task
Verify playback in game engines before export
Production workflow for whole direction sets at once