Free web games portal where developers keep 60–70% of ad revenue
Stage
Not given
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Founded
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Based in
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AR
Pricing model
Paid
Free
Pricing
Indie: $0/month (pay as you go), Essential: $99/month (billed annually), Starter: $199/month (billed annually), Studio: $359/month (billed annually). All plans include 20 recorded gameplay sessions. Additional recorded sessions: $4.50 per 30 min on all plans.
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Key features
Gameplay recording with separate screen, microphone, and camera tracks
Searchable gameplay transcripts
Player CRM to manage all playtesters
Key distribution and management
Playtest NDAs and consent management
Feedback surveys and custom forms
Discord and Mailchimp integration
Multi-session and longitudinal playtests
Waitlist management
Player insights and funnel analytics
AI-powered game publishing workflow via MCP server
Automated browser testing on desktop and mobile
Manual content review by humans
Cloud save and player accounts
Multiplayer with rooms and invites
Integration with AI coding assistants (Claude, Cursor, VS Code, etc.)
Support for multiple game engines
Localized in 32 languages
Non-exclusive distribution with 60–70% revenue share
Cover and thumbnail generation from screenshots
What makes it different
Records gameplay with transcripts searchable by content instead of scrubbing through video
Manages keys across multiple storefronts in one place
No subscription required to start playtesting
Records can include separate tracks for screen, microphone, and system audio
No exclusivity—publish on Gamealia and other portals simultaneously
AI assistant handles entire publishing workflow from code to submission
Higher revenue share than competitors (60–70%)
Manual human review before publication ensures quality
100% of revenue from players who come through your own link