A node editor for visual logic and flow design without getting in your way
Stage
Not given
MVP
Founded
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Based in
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Pricing model
Paid
Free
Pricing
Indie: $0/month (pay as you go), Essential: $99/month (billed annually), Starter: $199/month (billed annually), Studio: $359/month (billed annually). All plans include 20 recorded gameplay sessions. Additional recorded sessions: $4.50 per 30 min on all plans.
Not given
Key features
Gameplay recording with separate screen, microphone, and camera tracks
Searchable gameplay transcripts
Player CRM to manage all playtesters
Key distribution and management
Playtest NDAs and consent management
Feedback surveys and custom forms
Discord and Mailchimp integration
Multi-session and longitudinal playtests
Waitlist management
Player insights and funnel analytics
Node canvas with infinite canvas, sub-graphs, node locking, and batch connections
FlowBar command bar for node spawning, search, and navigation without mouse
Code and graph view with dual editing and synchronization
Execute mode for stepping through flows with signal visualization
Dialogue editor for branching conversations with speakers and choices
Quest editor with steps, rewards, and reputation or skill requirements
Export flows as TypeScript or JavaScript code
What makes it different
Records gameplay with transcripts searchable by content instead of scrubbing through video
Manages keys across multiple storefronts in one place
No subscription required to start playtesting
Records can include separate tracks for screen, microphone, and system audio
Free to download and use during early access period
Built for tinkerers and non-professionals with depth and simplicity
Dual editing modes: visual node canvas and scripting language with synchronization
Specialized editors for dialogue and quest files with visual graph representation