Photorealistic avatars that speak your voice agent's audio in real time
Free online tool to animate photos and videos using AI motion control
Stage
Not given
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Founded
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Based in
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Pricing model
Paid
Freemium
Pricing
Realistic Avatars: $0.02 per minute, billed per second. Voice Agents: $0.06 per minute, billed per second. Open Source: Free (MIT License). Custom avatar: $199 per avatar (one time). Remove watermark: $19 per month. New accounts get $1 of free credits.
Free tier with credits (amount not specified). One-time credit packs: Starter Pack $9.90 (110 credits), Creator Pack $29.90 (350 credits), Pro Pack $59.90 (580 credits). Standard quality uses 3 credits per second, Pro quality uses 4 credits per second.
Key features
Real-time lip-sync with accurate mouth shapes from audio alone
Works with any TTS or voice provider (OpenAI, ElevenLabs, Azure, Fish Audio, Cartesia)
Avatar responds in less than 250 milliseconds
WebRTC delivery with video and audio in sync, no media servers required
LiveKit integration for drop-in avatar as participant
SDK with server and client libraries for quick integration
User interruption support to stop avatar mid-sentence
Sessions can run up to 3 hours each
Works with any language audio
No text or viseme data required
Motion transfer from 3-30 second reference videos
Full-body motion accuracy including hand gestures and facial expressions
Character orientation modes for image or video framing
Audio preservation from source videos
Prompt-guided refinement for backgrounds and lighting
Consistent character identity preservation across frames
HD export without watermarks
Motion Brush for localized motion control
Element Binding for multi-element facial alignment
Camera control for pan, tilt, dolly and zoom
What makes it different
Photorealistic avatars that require no 3D work or custom training
Ultra-low latency under 250 milliseconds
Affordable pricing from $0.02 per minute, billed per second with no minimum
Explicit motion extraction for predictable results instead of probabilistic generation
Professional animations created in 2-10 minutes instead of days or weeks
No motion-capture hardware or equipment required
Reduced trial-and-error through predictable motion control