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Spritory vs Steel

A side-by-side comparison built from both listings. Blank cells mean the company has not given that detail; we never guess.

Spritory compared with Steel
DetailSpritory logo SpritorySteel logo Steel
What it doesPixel art compiler for indie developers that keeps game art consistent GPU-accelerated rigid-body dynamics solver for robot learning
StageNot given Not given
FoundedNot given Not given
Based inUS Not given
Pricing modelFreemium Open source
PricingFree plan with 3 saves and 100 agent credits. Full access for $15 one-time during early access (regular price $20), includes unlimited saves and all features with 14-day refund. Agent plan subscription at $8/month or $80/year includes everything plus 2,000 monthly agent credits. Not given
Key features
  • Build sprites from simple shapes like blobs, capsules, boxes, triangles, and rings
  • Define style profiles with light direction, color ramps, outlines, dithering and textures
  • Deterministic rendering - same asset always compiles to identical pixels
  • Extract style from reference images and import Lospec palettes
  • Create asset variations with rerolled seeds sharing silhouette and palette
  • VFX Forge with layered particle emitters and curves over particle age
  • Export to multiple formats: PNG, sprite sheets with JSON atlas, GIF, APNG, Godot, and Unity
  • AI agent integration through MCP for asset and palette creation
  • Cloud save for documents across devices
  • Royalty-free commercial license bundled with exports
  • 3.8× PhysX throughput on 20 benchmarks geometric mean
  • 13.0× performance on heterogeneous task mixtures
  • Per-environment work scheduling for efficiency
  • Reduced-coordinate articulation dynamics
  • Differentiable simulation
  • Rigid-deformable coupling support
  • Compliant and hydroelastic contact
  • 62% less GPU memory than PhysX at matched batch size
  • 3.90 million environment steps per second peak throughput
What makes it different
  • Keeps all assets automatically consistent through unified style profiles and palettes
  • Deterministic composition ensures no drift between assets or versions
  • Works in browser with no AI - full artist control through deterministic rules
  • Connect AI agents to build assets in your style without drift or variation
  • Ready exports for major engines with standard file formats
  • Designed for heterogeneous workloads with different robots and tasks simulated together efficiently
  • Integrated into open-source Newton for seamless adoption without separate physics stack
  • Supports diverse physical interactions beyond rigid bodies
  • Enables scaling of diverse robot experience for general-purpose learning
Community votes00
DR (Domain Rating by Ahrefs)6 no change since last check67 no change since last check
Trust Flow (Majestic)224
Citation Flow (Majestic)540
Referring domains (Majestic)52061

4 details filled in for both companies.

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