| What it does | Pixel art compiler for indie developers that keeps game art consistent
| RPG sprite sheet generator that turns a character image into walking sprites for four directions
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| Stage | Not given
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| Founded | Not given
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| Based in | US
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| Pricing model | Freemium
| Freemium
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| Pricing | Free plan with 3 saves and 100 agent credits. Full access for $15 one-time during early access (regular price $20), includes unlimited saves and all features with 14-day refund. Agent plan subscription at $8/month or $80/year includes everything plus 2,000 monthly agent credits.
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| Key features | - Build sprites from simple shapes like blobs, capsules, boxes, triangles, and rings
- Define style profiles with light direction, color ramps, outlines, dithering and textures
- Deterministic rendering - same asset always compiles to identical pixels
- Extract style from reference images and import Lospec palettes
- Create asset variations with rerolled seeds sharing silhouette and palette
- VFX Forge with layered particle emitters and curves over particle age
- Export to multiple formats: PNG, sprite sheets with JSON atlas, GIF, APNG, Godot, and Unity
- AI agent integration through MCP for asset and palette creation
- Cloud save for documents across devices
- Royalty-free commercial license bundled with exports
| - Generate 1-3 walking sprite candidates from a single character image in four directions
- Standard quality at 48×48 native pixels in padded 64×64 cells
- Native HD quality at 96×96 native pixels in 384×384 sheet
- Download as ZIP with sprite sheet, individual transparent PNG frames, and manifest
- Free browser-based sprite sheet editor for packing, splitting and exporting existing assets
- Add idle animations to generated walk packs for 25 credits
- Preview animation before downloading with directional walk visualization
- Support for PNG, JPG, and WebP character image uploads
- GIF to sprite sheet conversion workflow
- New accounts receive 35 gift credits valid for 30 days
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| What makes it different | - Keeps all assets automatically consistent through unified style profiles and palettes
- Deterministic composition ensures no drift between assets or versions
- Works in browser with no AI - full artist control through deterministic rules
- Connect AI agents to build assets in your style without drift or variation
- Ready exports for major engines with standard file formats
| - AI-powered generation creates walking animations automatically from any character image without manual frame creation
- Multiple candidate generation lets you compare and choose your preferred result
- Free browser-based sprite editor included for existing assets, no paid generation required
- Image stays local in your browser until you submit for generation, providing privacy control
- Complete download packages include sheet, individual frames, and manifest for game engine integration
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| Community votes | 0 | 0 |
| DR (Domain Rating by Ahrefs) | 6 ● no change since last check | 1 ▼ −1 (down) since last check |
| Trust Flow (Majestic) | 2 | 1 |
| Citation Flow (Majestic) | 5 | 20 |
| Referring domains (Majestic) | 5 | 6 |