Pixel art compiler for indie developers that keeps game art consistent
AI game agent for creating HTML5 and 3D browser games
Stage
Not given
Not given
Founded
Not given
Not given
Based in
US
Not given
Pricing model
Freemium
Paid
Pricing
Free plan with 3 saves and 100 agent credits. Full access for $15 one-time during early access (regular price $20), includes unlimited saves and all features with 14-day refund. Agent plan subscription at $8/month or $80/year includes everything plus 2,000 monthly agent credits.
Starter Credit Pack: $9 USD (60 credits, up to 6 generations). Creator Credit Pack: $19 USD (160 credits, up to 16 generations). Studio Credit Pack: $39 USD (400 credits, up to 40 generations). One-time purchase with no automatic renewal; credits do not expire.
Key features
Build sprites from simple shapes like blobs, capsules, boxes, triangles, and rings
Define style profiles with light direction, color ramps, outlines, dithering and textures
Deterministic rendering - same asset always compiles to identical pixels
Extract style from reference images and import Lospec palettes
Create asset variations with rerolled seeds sharing silhouette and palette
VFX Forge with layered particle emitters and curves over particle age
Export to multiple formats: PNG, sprite sheets with JSON atlas, GIF, APNG, Godot, and Unity
AI agent integration through MCP for asset and palette creation
Cloud save for documents across devices
Royalty-free commercial license bundled with exports
Create 2D HTML5 and 3D browser games
Download game projects as HTML or ZIP files
Publish shareable playable links
Playtest and iterative refinement
No coding required
Inspect and edit downloaded code
Free planning and idea discussion
What makes it different
Keeps all assets automatically consistent through unified style profiles and palettes
Deterministic composition ensures no drift between assets or versions
Works in browser with no AI - full artist control through deterministic rules
Connect AI agents to build assets in your style without drift or variation
Ready exports for major engines with standard file formats
AI-powered game creation without coding experience required