Pixel art compiler for indie developers that keeps game art consistent
Software for satellite autonomy and space mission simulation
Stage
Not given
Not given
Founded
Not given
Not given
Based in
US
LT
Pricing model
Freemium
Freemium
Pricing
Free plan with 3 saves and 100 agent credits. Full access for $15 one-time during early access (regular price $20), includes unlimited saves and all features with 14-day refund. Agent plan subscription at $8/month or $80/year includes everything plus 2,000 monthly agent credits.
Mission Design Simulator (MDS): $2.3k per user/month. Free trial available for 14 days.
Key features
Build sprites from simple shapes like blobs, capsules, boxes, triangles, and rings
Define style profiles with light direction, color ramps, outlines, dithering and textures
Deterministic rendering - same asset always compiles to identical pixels
Extract style from reference images and import Lospec palettes
Create asset variations with rerolled seeds sharing silhouette and palette
VFX Forge with layered particle emitters and curves over particle age
Export to multiple formats: PNG, sprite sheets with JSON atlas, GIF, APNG, Godot, and Unity
AI agent integration through MCP for asset and palette creation
Cloud save for documents across devices
Royalty-free commercial license bundled with exports
Real-time orbital mechanics simulation
RPO and docking simulation
Monte Carlo analysis
Hardware-in-the-loop and software-in-the-loop simulation
Synthetic visual data generation
MATLAB and Simulink integration
Python API
6DoF pose estimation
Real-time onboard processing at 10Hz or higher
Docking accuracy ≤4mm and ≤0.5°
What makes it different
Keeps all assets automatically consistent through unified style profiles and palettes
Deterministic composition ensures no drift between assets or versions
Works in browser with no AI - full artist control through deterministic rules
Connect AI agents to build assets in your style without drift or variation
Ready exports for major engines with standard file formats
Affordable and easy to use compared to industry legacy solutions
Real-time simulation capabilities
Compatible with MATLAB and Python
ESA-validated technology for real space environments