AI game art workspace for creating and animating 2D game characters and scenes
Stage
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Founded
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Based in
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Pricing model
Freemium
Freemium
Pricing
Not given
Free: 50 one-time Credits (never expire), 3 lifetime runs. Starter: $19/month with 1,500 Credits each month. Creator: $39/month with 3,600 Credits each month. Pro: $79/month with 8,500 Credits each month. Studio: $159/month with 20,000 Credits each month. Annual plans save 25% compared with 12 month
Key features
Generate characters from text description or image reference
Animate actions like idle, walk, run, jump and attack
Custom action descriptions and storyboards
Generate sprite animations across eight directions
Create outfits, weapons and color variants
Props and equipment generation
Test characters in playable level
Export for Phaser, PixiJS, Unity and Godot
Generate game characters from briefs or references across six art styles
AI character motion generation with continuous video output
Select and extract 8 to 64 frames from generated motion
Edit frame timing, position and order after generation
Recolor animations across all frames in a sequence
Export as PNG frames, sprite sheets, GIFs or ZIP files
Sprite sheet editing, splitting and resizing tools
Motion quality check with automatic retry on failure
Idle animation generator with procedural breathing
What makes it different
Pin a reference to keep characters on-model across all animations
Review every frame as a video before processing into sprite sheet
See credit cost before every generation task
Verify playback in game engines before export
Production workflow for whole direction sets at once
Motion-first workflow: generate full video, then choose frames, rather than commit to frame count upfront
Keep character identity across multiple outfits, expressions and motions
Exact credit cost shown before generation approval
One eligible motion or image replacement at no extra cost when quality check fails