AI sprite animation generator for game developers creating production-ready sprite sheets in minutes
AAA-caliber game AI engine for creating and controlling populations of NPCs in game worlds
Stage
Not given
Not given
Founded
Not given
Not given
Based in
US
US
Pricing model
Freemium
Freemium
Pricing
Not given
Solo Developer Plan: Free. Pro Plan: $5,000 per title per year during development. Studio Plan: Custom pricing. Free pro plans available for discussion; free trials available.
Key features
8-directional sprite generation for top-down and isometric games
Style consistency with palette locking and style training
Complete animation sets including idle, walk, run, jump, and attack
One-click export to Unity, Godot, and Unreal Engine
Automatic sprite sheet atlas generation with JSON metadata
Frame count and speed customization
Coppola authoring tool for non-technical designers and writers to create dialogue and interactions
Pre-configured Archetypes with animation, behavior, dialogue and props ready to use
Deep Unreal Engine 5 integration with MetaHumans, Navmesh, and Behavior Trees support
Multi-agent and multi-modal planning for complex character interactions
Rehearsal text simulation to test dialogue before in-engine execution
Engine-agnostic C++ library with SDKs for Unreal, Unity and Roblox
Scale to hundreds of NPCs active simultaneously or thousands with streaming and LODs
What makes it different
10x faster sprite creation than manual drawing in Aseprite
Guaranteed style consistency across all generated sprites
Direct engine integration with collision box suggestions
End-to-end solution: authoring, planning and execution all integrated in one platform
Go from ideas to playtesting in minutes without requiring programmers
Built by industry veterans with over 75 years combined game development experience
No royalties charged when games ship, only for authoring tool during development
Transparent, inspectable AI that runs locally with no black box or cloud dependency