AI agent platform for building bots in Unity for QA testing, NPCs, multiplayer, game balancing, and more
AI game art workspace for creating and animating 2D game characters and scenes
Stage
Not given
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Founded
2022
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Based in
US
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Pricing model
Free
Freemium
Pricing
Not given
Free: 50 one-time Credits (never expire), 3 lifetime runs. Starter: $19/month with 1,500 Credits each month. Creator: $39/month with 3,600 Credits each month. Pro: $79/month with 8,500 Credits each month. Studio: $159/month with 20,000 Credits each month. Annual plans save 25% compared with 12 month
Key features
Replay features for analyzing bot behavior
Validation libraries for behavior testing
CI/CD integration for automated testing
Live reloading for real-time development
Simple Unity SDK integration
Easy configuration with graphical interfaces
Bot templates for multiple game genres
Menu navigation and character control capabilities
Generate game characters from briefs or references across six art styles
AI character motion generation with continuous video output
Select and extract 8 to 64 frames from generated motion
Edit frame timing, position and order after generation
Recolor animations across all frames in a sequence
Export as PNG frames, sprite sheets, GIFs or ZIP files
Sprite sheet editing, splitting and resizing tools
Motion quality check with automatic retry on failure
Idle animation generator with procedural breathing
What makes it different
Lightning-fast integration requiring just a few lines of code
All-in-one framework with replay, validation, and CI/CD features included
Live reloading eliminates build wait times
Pre-built bot templates to get started instantly
Motion-first workflow: generate full video, then choose frames, rather than commit to frame count upfront
Keep character identity across multiple outfits, expressions and motions
Exact credit cost shown before generation approval
One eligible motion or image replacement at no extra cost when quality check fails