Game Boost and PC performance tuning for Windows with automatic backups
Game observability and analytics platform for coding agents to monitor real player performance
Stage
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Founded
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Based in
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Pricing model
Freemium
Freemium
Pricing
Not given
Free: 5,000 play sessions/month, 1 game, 14 days data; Indie: $19/month for 25,000 sessions, up to 5 games, 90 days data; Studio: $99/month for 250,000 sessions, up to 25 games, 400 days data. Extra sessions $1 per 1,000. Self-hosted: free, unlimited on own server.
Key features
Free performance presets for CS2, Fortnite and VALORANT
One-click recovery of all changes
Live CPU, RAM and GPU hardware monitoring with history
FPS and frame-time capture with PresentMon
Inspect and control CPU priority for running games
Switch Windows power plans with backup
Custom saved game profiles for CS2, Fortnite and VALORANT
Latency and DNS diagnostics
Input and display tools for reaction timing and color checking
Frame time monitoring and hitch detection on player devices
MCP server integration for coding agents (Claude Code, Codex, Cursor)
Crash and error reporting with context
Custom event tracking for game metrics
Automated playtest bots with seed matching
Dashboard with per-game customization
Player retention and churn analysis
Revenue and conversion tracking
Support for 8 game engines
What makes it different
All changes backed up byte-for-byte before writing to game files
One-click recovery of Windows settings and game files together
Free diagnostics and monitoring with no invasive health scores
No promises of FPS increases; transparent about limitations
Offline access with signed lease lasting up to 7 days
Designed specifically for AI coding agents to understand and fix game issues autonomously
Automated verification of fixes using bots that replay with identical seeds
Analyzes real player data, not synthetic testing
Privacy-first by default with no player identification
Open source self-hosted option with unlimited usage