AI game art workspace for creating and animating 2D game characters and scenes
Free Pokemon Champions team builder for VGC doubles with team weakness checker, speed order, attack coverage and export to Showdown
Stage
Not given
Not given
Founded
Not given
Not given
Based in
Not given
Not given
Pricing model
Freemium
Free
Pricing
Free: 50 one-time Credits (never expire), 3 lifetime runs. Starter: $19/month with 1,500 Credits each month. Creator: $39/month with 3,600 Credits each month. Pro: $79/month with 8,500 Credits each month. Studio: $159/month with 20,000 Credits each month. Annual plans save 25% compared with 12 month
Not given
Key features
Generate game characters from briefs or references across six art styles
AI character motion generation with continuous video output
Select and extract 8 to 64 frames from generated motion
Edit frame timing, position and order after generation
Recolor animations across all frames in a sequence
Export as PNG frames, sprite sheets, GIFs or ZIP files
Sprite sheet editing, splitting and resizing tools
Motion quality check with automatic retry on failure
Idle animation generator with procedural breathing
Team weakness chart showing type matchups and resists
Team speed order comparison with Tailwind, Scarf and Trick Room
Sample teams from October 2026 ladder data
Export teams to Pokemon Showdown format
Share teams via shareable links
Damage calculator with doubles modifiers
Team checker validating rules and flagging weaknesses
Monthly meta data with tier lists and usage stats
Support for Mega Evolution selection
What makes it different
Motion-first workflow: generate full video, then choose frames, rather than commit to frame count upfront
Keep character identity across multiple outfits, expressions and motions
Exact credit cost shown before generation approval
One eligible motion or image replacement at no extra cost when quality check fails
Real-time team validation as you pick Pokemon
Pre-filled movesets and items from current Smogon statistics
No account required, all data saved locally in browser
Teams stored in shareable links without server uploads
Based on open source Smogon damage calculator mechanics