AI game art workspace for creating and animating 2D game characters and scenes
Native ARM64 game porting for Mac and iPhone
Stage
Not given
Not given
Founded
Not given
Not given
Based in
Not given
Not given
Pricing model
Freemium
Open source
Pricing
Free: 50 one-time Credits (never expire), 3 lifetime runs. Starter: $19/month with 1,500 Credits each month. Creator: $39/month with 3,600 Credits each month. Pro: $79/month with 8,500 Credits each month. Studio: $159/month with 20,000 Credits each month. Annual plans save 25% compared with 12 month
Not given
Key features
Generate game characters from briefs or references across six art styles
AI character motion generation with continuous video output
Select and extract 8 to 64 frames from generated motion
Edit frame timing, position and order after generation
Recolor animations across all frames in a sequence
Export as PNG frames, sprite sheets, GIFs or ZIP files
Sprite sheet editing, splitting and resizing tools
Motion quality check with automatic retry on failure
Idle animation generator with procedural breathing
Game code rewriting during build
Metal graphics backend
Game compatibility records for 211+ titles
Device checker tool
Setup planner tool
Graphics configuration tool
Issue report builder
Graphical launcher for Mac and Windows
AI assistant integration with launcher
Shared app library for multiple games
What makes it different
Motion-first workflow: generate full video, then choose frames, rather than commit to frame count upfront
Keep character identity across multiple outfits, expressions and motions
Exact credit cost shown before generation approval
One eligible motion or image replacement at no extra cost when quality check fails
Native code execution instead of emulation for better performance
Comprehensive setup guides and troubleshooting tools