AI game art workspace for creating and animating 2D game characters and scenes
Free web games portal where developers keep 60–70% of ad revenue
Stage
Not given
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Founded
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Based in
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AR
Pricing model
Freemium
Free
Pricing
Free: 50 one-time Credits (never expire), 3 lifetime runs. Starter: $19/month with 1,500 Credits each month. Creator: $39/month with 3,600 Credits each month. Pro: $79/month with 8,500 Credits each month. Studio: $159/month with 20,000 Credits each month. Annual plans save 25% compared with 12 month
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Key features
Generate game characters from briefs or references across six art styles
AI character motion generation with continuous video output
Select and extract 8 to 64 frames from generated motion
Edit frame timing, position and order after generation
Recolor animations across all frames in a sequence
Export as PNG frames, sprite sheets, GIFs or ZIP files
Sprite sheet editing, splitting and resizing tools
Motion quality check with automatic retry on failure
Idle animation generator with procedural breathing
AI-powered game publishing workflow via MCP server
Automated browser testing on desktop and mobile
Manual content review by humans
Cloud save and player accounts
Multiplayer with rooms and invites
Integration with AI coding assistants (Claude, Cursor, VS Code, etc.)
Support for multiple game engines
Localized in 32 languages
Non-exclusive distribution with 60–70% revenue share
Cover and thumbnail generation from screenshots
What makes it different
Motion-first workflow: generate full video, then choose frames, rather than commit to frame count upfront
Keep character identity across multiple outfits, expressions and motions
Exact credit cost shown before generation approval
One eligible motion or image replacement at no extra cost when quality check fails
No exclusivity—publish on Gamealia and other portals simultaneously
AI assistant handles entire publishing workflow from code to submission
Higher revenue share than competitors (60–70%)
Manual human review before publication ensures quality
100% of revenue from players who come through your own link