Turn real-world locations into playable Minecraft worlds
AI sprite animation generator for game developers creating production-ready sprite sheets in minutes
Stage
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Founded
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Based in
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US
Pricing model
Freemium
Freemium
Pricing
Free: one map generation up to 0.5 km² or 300 Credits plus one free AI texture generation with signup. One-time payments from $9.90 (up to 3.1 km²) to $39.90 (up to 40 km² Java). Credit packs: Plus $19.90 for 3,500 Credits, Pro $49.00 for 10,000 Credits, Studio $99.00 for 25,000 Credits. No subscrip
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Key features
Browser-based generation with no installation required
Java ZIP and Bedrock .mcworld export formats
Up to 40 km² for Java and 32 km² for Bedrock generation
AI texture generation tool
30-day download link expiry with backup capability
8-directional sprite generation for top-down and isometric games
Style consistency with palette locking and style training
Complete animation sets including idle, walk, run, jump, and attack
One-click export to Unity, Godot, and Unreal Engine
Automatic sprite sheet atlas generation with JSON metadata
Frame count and speed customization
What makes it different
Real-world map data converted to playable Minecraft, not static screenshots
Browser-based service requiring no local software installation or command line
Independent open-source tool built on Arnis engine
Supports both Java and Bedrock Minecraft editions
Automatic refunds for failed generation attempts
10x faster sprite creation than manual drawing in Aseprite
Guaranteed style consistency across all generated sprites
Direct engine integration with collision box suggestions