Game optimizer for Windows 10 and 11 that detects games, applies tweaks by genre, measures FPS, and undoes every change
AAA-caliber game AI engine for creating and controlling populations of NPCs in game worlds
Stage
Startup
Not given
Founded
2026
Not given
Based in
Not given
US
Pricing model
Freemium
Freemium
Pricing
Free version with core tweaks and FPS measurement; Pro $19 one-time (early-bird price), $29 later. No subscription. First three games get full Pro features included.
Solo Developer Plan: Free. Pro Plan: $5,000 per title per year during development. Studio Plan: Custom pricing. Free pro plans available for discussion; free trials available.
Key features
Game detection by genre with icon display
FPS and 1% low measurement per session
Per-genre optimization profiles for eight genres
Raw mouse input (mouse acceleration off for shooters)
High performance power plan optimization
Background app management and prioritization
Laptop power mode optimization without permanent plan changes
Session comparison with historical FPS data
Coppola authoring tool for non-technical designers and writers to create dialogue and interactions
Pre-configured Archetypes with animation, behavior, dialogue and props ready to use
Deep Unreal Engine 5 integration with MetaHumans, Navmesh, and Behavior Trees support
Multi-agent and multi-modal planning for complex character interactions
Rehearsal text simulation to test dialogue before in-engine execution
Engine-agnostic C++ library with SDKs for Unreal, Unity and Roblox
Scale to hundreds of NPCs active simultaneously or thousands with streaming and LODs
What makes it different
One-time Pro payment with no subscription or monthly fees
End-to-end solution: authoring, planning and execution all integrated in one platform
Go from ideas to playtesting in minutes without requiring programmers
Built by industry veterans with over 75 years combined game development experience
No royalties charged when games ship, only for authoring tool during development
Transparent, inspectable AI that runs locally with no black box or cloud dependency