LayerGrab vs Animate4Me
A side-by-side comparison built from both listings. Blank cells mean the company has not given that detail; we never guess.
| Detail | ||
|---|---|---|
| What it does | Split any image into editable, named layers with AI | AI tool that converts images or text descriptions into rigged 2D animations exported in Spine 4.2 format |
| Stage | Not given | Not given |
| Founded | Not given | Not given |
| Based in | Not given | Not given |
| Pricing model | Freemium | Paid |
| Pricing | Basic: $12/month (1,200 credits, about 120 layers) or $99/year. Premium: $36/month (3,600 credits, about 450 layers) or $299/year. Credit packs: $20 for 1,800 credits (about 180 layers) or $60 for 6,600 credits (about 660 layers). One free split per account. | Plans: Indie $19/month (300 tokens), Studio $59/month (1200 tokens, priority queue), Pro $199/month (5000 tokens, API access coming soon). Yearly plans offer 2 months free. One-time top-ups: Starter $9 (100 tokens), Studio $39 (500 tokens), Pro $129 (2000 tokens). Token costs: 20 tokens for symbol/o |
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| Free plan | Not given | Not given |
| Open source | Not given | Not given |
| Platforms | Not given | Not given |
| Public API | Not given | Not given |
| Community votes | 1 | 0 |
| DR (Domain Rating by Ahrefs) | 31 +1 (up) since last check | Not checked yet no change since last check |
| Trust Flow (Majestic) | 5 | 0 |
| Citation Flow (Majestic) | 28 | 19 |
| Referring domains (Majestic) | 25 | 5 |
5 details filled in for both companies.
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