| Key features | - Hardware-accurate console palettes (NES, SNES, PC-98, Game Boy Advance, Mega Drive)
- Adaptive dithering algorithms (Bayer, Floyd-Steinberg, blue-noise)
- Real-time preview during customization
- Game style presets (NES, GameBoy, SNES, Minecraft, Stardew Valley)
- Color palette reduction (2, 4, 16, 256 colors or original)
- CRT effects (scanlines, CRT masks, bloom)
- Adjustable pixel size and aspect ratio
- Alpha transparency and threshold controls
- PNG export for easy download and sharing
- Edge-aware downscaling to preserve silhouettes
| - Resize by pixels, percentage, or presets
- Fit without distortion, crop to exact dimensions, pad to canvas or stretch
- Batch processing up to 20 images
- Social media and common presets for Instagram, Facebook, X, YouTube, LinkedIn, TikTok
- Circle crop with rectangular editor and anchor positions
- Support for JPG, PNG, and static WebP formats
- Aspect ratio lock for custom dimensions
- DPI and unit conversion for inches, centimeters, and millimeters
- Quality control for JPG and WebP encoding
- Download as individual files or ZIP archive
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| What makes it different | - Hardware palettes measured from actual retro devices rather than generic approximations
- Privacy-first processing with no server-side persistence of uploaded images
- Inline educational notes explaining art history and technical controls
- Edge detection to preserve portrait and sprite readability after quantization
- Completely free with no registration or hidden costs
| - All processing happens locally in browser with no image upload to servers
- Review every result before downloading
- Privacy by architecture: image bytes process locally without cloud upload
- Tool pages published only after shared validation, testing and browser verification
- No accounts, payments or subscriptions required
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