In-depth game guides, databases and patch-tested builds
Playtesting infrastructure for game studios
Stage
Not given
Not given
Founded
Not given
Not given
Based in
Not given
Not given
Pricing model
Free
Paid
Pricing
Not given
Indie: $0/month (pay as you go), Essential: $99/month (billed annually), Starter: $199/month (billed annually), Studio: $359/month (billed annually). All plans include 20 recorded gameplay sessions. Additional recorded sessions: $4.50 per 30 min on all plans.
Key features
Guides verified against current game patch
Searchable databases for 6 games
Hours logged and displayed on every guide
Updated within 24 hours of major patches
Real in-game screenshots, no stock art
Guides for 15 games including Slay the Spire 2, DOOM, Windrose, Arc Raiders
Boss guides and combat strategies
Build recommendations and tier lists
Weapon and item databases
Settlement and quest optimization guides
Gameplay recording with separate screen, microphone, and camera tracks
Searchable gameplay transcripts
Player CRM to manage all playtesters
Key distribution and management
Playtest NDAs and consent management
Feedback surveys and custom forms
Discord and Mailchimp integration
Multi-session and longitudinal playtests
Waitlist management
Player insights and funnel analytics
What makes it different
Player-tested, not wiki copies or press kits
Human-written guides with AI editing assistance only
Verified date stamp and update cycle on every guide
One-person operation with direct creator contact
Focus on practical gameplay, not hollow SEO content
Records gameplay with transcripts searchable by content instead of scrubbing through video
Manages keys across multiple storefronts in one place
No subscription required to start playtesting
Records can include separate tracks for screen, microphone, and system audio