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Enshrouded Skill Planner vs MotifDeck

A side-by-side comparison built from both listings. Blank cells mean the company has not given that detail; we never guess.

Enshrouded Skill Planner compared with MotifDeck
DetailEnshrouded Skill Planner logo Enshrouded Skill PlannerMotifDeck logo MotifDeck
What it doesFree skill tree calculator and build planner for Enshrouded 1.0 AI game art workspace for creating and animating 2D game characters and scenes
StageNot given Not given
FoundedNot given Not given
Based inNot given Not given
Pricing modelFree Freemium
PricingNot given Free: 50 one-time Credits (never expire), 3 lifetime runs. Starter: $19/month with 1,500 Credits each month. Creator: $39/month with 3,600 Credits each month. Pro: $79/month with 8,500 Credits each month. Studio: $159/month with 20,000 Credits each month. Annual plans save 25% compared with 12 month
Key features
  • Real skill tree from game files with 231 nodes and 291 links
  • Point-by-point build planning with 212-point budget tracking
  • Accurate skill connections following game rules
  • Shareable build links that preserve all settings
  • Character level tracking from 1-50
  • Flame level system affecting attributes
  • Biome exploration tracking for bonus points
  • Attribute calculation showing final build stats
  • Build save as image functionality
  • Generate game characters from briefs or references across six art styles
  • AI character motion generation with continuous video output
  • Select and extract 8 to 64 frames from generated motion
  • Edit frame timing, position and order after generation
  • Recolor animations across all frames in a sequence
  • Export as PNG frames, sprite sheets, GIFs or ZIP files
  • Sprite sheet editing, splitting and resizing tools
  • Motion quality check with automatic retry on failure
  • Idle animation generator with procedural breathing
What makes it different
  • Uses real data exported directly from Enshrouded 1.0 game files
  • Automatic refunding of dependent skills when connections are lost
  • Dynamic budget tracking based on character level and biome exploration
  • Supports full 1.0 release with verified game data
  • Open source GPL-3.0 license for transparency
  • Motion-first workflow: generate full video, then choose frames, rather than commit to frame count upfront
  • Keep character identity across multiple outfits, expressions and motions
  • Exact credit cost shown before generation approval
  • One eligible motion or image replacement at no extra cost when quality check fails
Community votes00
DR (Domain Rating by Ahrefs)5 no change since last check2 no change since last check
Trust Flow (Majestic)44
Citation Flow (Majestic)1916
Referring domains (Majestic)314

4 details filled in for both companies.

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