AI platform for game development that works inside Unity and Godot
A box that plays a story when a child puts a figurine on top
Stage
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Founded
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Based in
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FR
Pricing model
Freemium
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Pricing
Free plan with small monthly credit allowance, no card required. Pro $20/month with monthly credits. Pro+ $60/month with 4x Pro's monthly credits. Ultra $100/month with 7x Pro's monthly credits. Annual billing costs one month less than monthly.
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Key features
Specialist Crew led by Maestro that brings in Builder, Juicer, Systems Smith or Playtester as the work needs
Start new Godot games with Managed Godot that automatically downloads, installs and runs Godot 4.6.1
Works inside existing Unity 2021.3+ and Godot 4.0+ projects without converting them
Two workspaces: Cockpit for AI-first workflow and Classic Editor for full code editing
Project context and Code Graph that auto-indexes scripts, connections, inheritance and signals
Checkpoints and review with diffs, allowing undo of individual agent turns
Export desktop builds for macOS, Windows and Linux with custom icons and version numbers
Playtesting options: try changes yourself, send the Playtester, or enable Auto Playtest
Asset Store to search and download reusable game assets from external sources
RFID reader detects tagged figurines and plays corresponding audio
No screen or menu interface
WiFi connectivity for story updates
Custom audio tracks via MP3 files
Lithium battery with USB-C charging
3D-printed enclosure designed for child durability
Volume control knob with mechanical end stop
Manufactured printed circuit board with populated components
What makes it different
Works at the engine level with scenes, nodes, components and signals, not just source code
Runs the game after changes to verify specific behaviors occurred as a form of evidence
No surprise bills: credit overages are never charged automatically, and month refreshes without downgrading models
Supports both managed and self-hosted workflows for maximum flexibility
User can create custom story associations by assigning any figurine to any audio track via web interface
No subscription model required; stories are user's own MP3 files, not locked to a proprietary catalogue
Designed for very young children with intuitive one-gesture interaction
Built with durability for unsupervised child use and rough handling