Encrust vs Staged
A side-by-side comparison built from both listings. Blank cells mean the company has not given that detail; we never guess.
Encrust compared with Staged
| Detail |
Encrust |
Staged |
| What it does | The fast resin slicer that checks every layer
| Virtual monitor for games in a movable window, with apps visible on one screen
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| Stage | Not given
| Startup
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| Founded | Not given
| 2024
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| Based in | DE
| Not given
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| Pricing model | Open source
| Paid
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| Pricing | Free. No paid tier, no subscription, no account required.
| €14.99 (launch price, regular price €19.99). Free demo with full features for 2 hours.
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| Key features | - Import STL, OBJ and 3MF files with textures
- Automatic repair of holes, broken edges and flipped faces
- Auto-orient with island counting and multi-plate support
- Model hollowing with infill patterns and drain holes
- Automatic supports sized by load with branching trunks
- Adaptive layer slicing with anti-aliasing
- Layer checking for islands, suction cups and thin walls
- Export to 20+ printer file formats including SDCP and PrusaLink
- Runs offline on Windows, macOS and Linux without internet connection
- Layer-by-layer visualization before printing
| - Virtual display creation for games
- Zone Editor with drag-and-drop layout customization
- Game Mode with cursor lock to prevent accidental clicks
- Auto-Arrange apps to zones on game launch
- Dimming Mode to fade surrounding apps
- Steam, Epic, GOG and Xbox game library integration
- Full 144 Hz capture frame-for-frame
- Discord Rich Presence and status details
- Custom resolution support from 1080p to 8K
- Browser URL zones for auto-launching guides and streams
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| What makes it different | - Checks every layer for problems before printing in the same time as slicing
- Completely free and open source with no paid tier, subscription or account required
- All files stay on the user's computer with no cloud, no tracking and no telemetry
- Supports 102 printer profiles from 14 different manufacturers out of the box
- Available on Windows, macOS and Linux with identical features and project compatibility
| - Up to 2× FPS gain by rendering games at lower resolution on high-resolution displays
- Native fullscreen performance and sub-frame latency with zero compositor overhead
- No game hooks or injection—games run completely untouched
- Direct native input with under 0.2 ms processing overhead
- Single monitor setup eliminating need for multiple displays or alt-tabbing
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| Community votes | 0 | 0 |
| DR (Domain Rating by Ahrefs) | Not checked yet ▼ −1 (down) since last check | 11 ▲ +1 (up) since last check |
| Trust Flow (Majestic) | 0 | 0 |
| Citation Flow (Majestic) | 0 | 9 |
| Referring domains (Majestic) | 0 | 2 |
5 details filled in for both companies.
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