Free AI game maker built on Godot for Windows, macOS and Linux
Stage
Not given
Startup
Founded
Not given
2026
Based in
DE
CA
Pricing model
Open source
Freemium
Pricing
Free. No paid tier, no subscription, no account required.
Free with daily free hosted AI usage, or bring your own Claude/ChatGPT/API key at no cost to Flockbay. Optional plans: Hobby $20/month, Indie Developer $60/month, Studio $200/month. Plans add more hosted AI usage, publishing tools, and marketing features.
Key features
Import STL, OBJ and 3MF files with textures
Automatic repair of holes, broken edges and flipped faces
Auto-orient with island counting and multi-plate support
Model hollowing with infill patterns and drain holes
Automatic supports sized by load with branching trunks
Adaptive layer slicing with anti-aliasing
Layer checking for islands, suction cups and thin walls
Export to 20+ printer file formats including SDCP and PrusaLink
Runs offline on Windows, macOS and Linux without internet connection
Layer-by-layer visualization before printing
Automated playtesting and error fixing
Trailer and short-form video generation
Steam page drafting
Game website building and publishing
Social media post generation
Ad campaign creation
Placeholder music generation
Market research and price analysis
3D model building with Blender
What makes it different
Checks every layer for problems before printing in the same time as slicing
Completely free and open source with no paid tier, subscription or account required
All files stay on the user's computer with no cloud, no tracking and no telemetry
Supports 102 printer profiles from 14 different manufacturers out of the box
Available on Windows, macOS and Linux with identical features and project compatibility
Works with your own Claude, ChatGPT, or MCP agents at no cost to you
Games remain ordinary Godot projects on your local disk, no vendor lock-in
Complete game marketing suite built-in to one app
Desktop application that runs locally without cloud streaming