| What it does | The fast resin slicer that checks every layer
| Create pixel-art characters, animate sprites and edit frames for your 2D game
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| Stage | Not given
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| Founded | Not given
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| Based in | DE
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| Pricing model | Open source
| Freemium
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| Pricing | Free. No paid tier, no subscription, no account required.
| Creator $8/month (100 credits), Studio $24/month (400 credits), Production $50/month (900 credits). One-time packs: Game Jam Pack $10 (100 credits), Character Pack $18 (200 credits), Full Game Pack $30 (360 credits), Studio Pack $60 (760 credits). Sprite generation 1 credit, animation 14 credits.
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| Key features | - Import STL, OBJ and 3MF files with textures
- Automatic repair of holes, broken edges and flipped faces
- Auto-orient with island counting and multi-plate support
- Model hollowing with infill patterns and drain holes
- Automatic supports sized by load with branching trunks
- Adaptive layer slicing with anti-aliasing
- Layer checking for islands, suction cups and thin walls
- Export to 20+ printer file formats including SDCP and PrusaLink
- Runs offline on Windows, macOS and Linux without internet connection
- Layer-by-layer visualization before printing
| - Pixel-art character generation from text or reference images
- Sprite animation with 4-16 frames
- In-browser pixel editor for refinement
- PNG sprite sheet and animated GIF export
- MCP integration for Claude Code, Codex and Cursor
- Restyle and directional view tools
- Personal sprite library and project organization
- Animator tool for turning still images into animations
- SVG export support
- Free tools including Sprite Sheet Maker and Image to Pixel Art
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| What makes it different | - Checks every layer for problems before printing in the same time as slicing
- Completely free and open source with no paid tier, subscription or account required
- All files stay on the user's computer with no cloud, no tracking and no telemetry
- Supports 102 printer profiles from 14 different manufacturers out of the box
- Available on Windows, macOS and Linux with identical features and project compatibility
| - MCP integration allows sprite generation directly from code editors like Claude Code and Cursor
- Unified workspace combining generation, animation, editing and export without switching tools
- Commercial use rights included in generated assets
- Free access to essential game asset tools without subscription
- Browser-based with no software installation required
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| Community votes | 0 | 0 |
| DR (Domain Rating by Ahrefs) | Not checked yet ▼ −1 (down) since last check | 9 ▲ +1 (up) since last check |
| Trust Flow (Majestic) | 0 | 5 |
| Citation Flow (Majestic) | 0 | 23 |
| Referring domains (Majestic) | 0 | 27 |