Game optimizer for Windows 10 and 11 that detects games, applies tweaks by genre, measures FPS, and undoes every change
Stage
Not given
Startup
Founded
Not given
2026
Based in
Not given
Not given
Pricing model
Free
Freemium
Pricing
Not given
Free version with core tweaks and FPS measurement; Pro $19 one-time (early-bird price), $29 later. No subscription. First three games get full Pro features included.
Key features
Visual node-based editor for game mechanics
Scene editor with drag-and-drop placement
Real-time preview without waiting for builds
One-click publish to five platforms
Built on .NET 9 and MonoGame
Clean JSON pipeline architecture
Game detection by genre with icon display
FPS and 1% low measurement per session
Per-genre optimization profiles for eight genres
Raw mouse input (mouse acceleration off for shooters)
High performance power plan optimization
Background app management and prioritization
Laptop power mode optimization without permanent plan changes
Session comparison with historical FPS data
What makes it different
No coding required to create games
No backend setup needed
Publish to all platforms in one click
Designed for solo developers and small teams
One-time Pro payment with no subscription or monthly fees