Software for satellite autonomy and space mission simulation
AI game art workspace for creating and animating 2D game characters and scenes
Stage
Not given
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Founded
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Based in
LT
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Pricing model
Freemium
Freemium
Pricing
Mission Design Simulator (MDS): $2.3k per user/month. Free trial available for 14 days.
Free: 50 one-time Credits (never expire), 3 lifetime runs. Starter: $19/month with 1,500 Credits each month. Creator: $39/month with 3,600 Credits each month. Pro: $79/month with 8,500 Credits each month. Studio: $159/month with 20,000 Credits each month. Annual plans save 25% compared with 12 month
Key features
Real-time orbital mechanics simulation
RPO and docking simulation
Monte Carlo analysis
Hardware-in-the-loop and software-in-the-loop simulation
Synthetic visual data generation
MATLAB and Simulink integration
Python API
6DoF pose estimation
Real-time onboard processing at 10Hz or higher
Docking accuracy ≤4mm and ≤0.5°
Generate game characters from briefs or references across six art styles
AI character motion generation with continuous video output
Select and extract 8 to 64 frames from generated motion
Edit frame timing, position and order after generation
Recolor animations across all frames in a sequence
Export as PNG frames, sprite sheets, GIFs or ZIP files
Sprite sheet editing, splitting and resizing tools
Motion quality check with automatic retry on failure
Idle animation generator with procedural breathing
What makes it different
Affordable and easy to use compared to industry legacy solutions
Real-time simulation capabilities
Compatible with MATLAB and Python
ESA-validated technology for real space environments
Motion-first workflow: generate full video, then choose frames, rather than commit to frame count upfront
Keep character identity across multiple outfits, expressions and motions
Exact credit cost shown before generation approval
One eligible motion or image replacement at no extra cost when quality check fails