Software for satellite autonomy and space mission simulation
Game observability and analytics platform for coding agents to monitor real player performance
Stage
Not given
Not given
Founded
Not given
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Based in
LT
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Pricing model
Freemium
Freemium
Pricing
Mission Design Simulator (MDS): $2.3k per user/month. Free trial available for 14 days.
Free: 5,000 play sessions/month, 1 game, 14 days data; Indie: $19/month for 25,000 sessions, up to 5 games, 90 days data; Studio: $99/month for 250,000 sessions, up to 25 games, 400 days data. Extra sessions $1 per 1,000. Self-hosted: free, unlimited on own server.
Key features
Real-time orbital mechanics simulation
RPO and docking simulation
Monte Carlo analysis
Hardware-in-the-loop and software-in-the-loop simulation
Synthetic visual data generation
MATLAB and Simulink integration
Python API
6DoF pose estimation
Real-time onboard processing at 10Hz or higher
Docking accuracy ≤4mm and ≤0.5°
Frame time monitoring and hitch detection on player devices
MCP server integration for coding agents (Claude Code, Codex, Cursor)
Crash and error reporting with context
Custom event tracking for game metrics
Automated playtest bots with seed matching
Dashboard with per-game customization
Player retention and churn analysis
Revenue and conversion tracking
Support for 8 game engines
What makes it different
Affordable and easy to use compared to industry legacy solutions
Real-time simulation capabilities
Compatible with MATLAB and Python
ESA-validated technology for real space environments
Designed specifically for AI coding agents to understand and fix game issues autonomously
Automated verification of fixes using bots that replay with identical seeds
Analyzes real player data, not synthetic testing
Privacy-first by default with no player identification
Open source self-hosted option with unlimited usage