AAA-caliber game AI engine for creating and controlling populations of NPCs in game worlds
A box that plays a story when a child puts a figurine on top
Stage
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Founded
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Based in
US
FR
Pricing model
Freemium
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Pricing
Solo Developer Plan: Free. Pro Plan: $5,000 per title per year during development. Studio Plan: Custom pricing. Free pro plans available for discussion; free trials available.
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Key features
Coppola authoring tool for non-technical designers and writers to create dialogue and interactions
Pre-configured Archetypes with animation, behavior, dialogue and props ready to use
Deep Unreal Engine 5 integration with MetaHumans, Navmesh, and Behavior Trees support
Multi-agent and multi-modal planning for complex character interactions
Rehearsal text simulation to test dialogue before in-engine execution
Engine-agnostic C++ library with SDKs for Unreal, Unity and Roblox
Scale to hundreds of NPCs active simultaneously or thousands with streaming and LODs
RFID reader detects tagged figurines and plays corresponding audio
No screen or menu interface
WiFi connectivity for story updates
Custom audio tracks via MP3 files
Lithium battery with USB-C charging
3D-printed enclosure designed for child durability
Volume control knob with mechanical end stop
Manufactured printed circuit board with populated components
What makes it different
End-to-end solution: authoring, planning and execution all integrated in one platform
Go from ideas to playtesting in minutes without requiring programmers
Built by industry veterans with over 75 years combined game development experience
No royalties charged when games ship, only for authoring tool during development
Transparent, inspectable AI that runs locally with no black box or cloud dependency
User can create custom story associations by assigning any figurine to any audio track via web interface
No subscription model required; stories are user's own MP3 files, not locked to a proprietary catalogue
Designed for very young children with intuitive one-gesture interaction
Built with durability for unsupervised child use and rough handling