AI sprite sheet generator that turns a single character image into game-ready spritesheets in seconds
Game SDK for web games with trophies, XP, leaderboards, saves and multiplayer
Stage
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Founded
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Based in
US
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Pricing model
Freemium
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Pricing
Free: Included daily credits with 15 free credits for new accounts plus 3 bonus credits daily. Starter: $12/month with 500 credits per month. Pro: $29/month with 1,500 credits per month. Enterprise: Contact for pricing with unlimited unlocks and custom volume. One-time credit packs also available at
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Key features
Convert single character images to complete animation sets with idle, walk, run, jump, and attack animations
Custom animation with storyboard keyframes and reference image guidance
8-directional isometric animation generation
Generate game props, items, weapons, and pickups
Character outfit and skin variation editing
Motion transfer library to apply animations to different characters
REST API for programmatic generation and asset management
MCP server integration for AI coding agents
Batch processing and Advanced Mode for multiple animations
Export to multiple game engines including Unity, Godot, GameMaker, Phaser, and RPG Maker
Trophy system with tiers and rarity ratings
Experience points and player levels across games
Player statistics tracking with up to 200 stats per game
Cloud save slots up to 1 MB each
Multiplayer room system for matchmaking and parties
Local development mode with memory stand-in
What makes it different
Automatic background removal and character consistency preservation across all animation frames
Eliminates manual frame slicing, padding, and renaming with engine-ready exports
Generates complete animations in minutes rather than days of manual work
Supports AI-generated characters from any source like Midjourney, DALL-E, and Stable Diffusion
Integration with AI coding agents through MCP for automated asset generation in development workflows
Cross-game XP and levels accumulation
Automatic rarity calculation for trophies based on player data
No server required for basic multiplayer with room system