| What it does | AI sprite sheet generator that turns a single character image into game-ready spritesheets in seconds
| Open-source game tester that plays in real time and improves with experience
|
|---|
| Stage | Not given
| Not given
|
|---|
| Founded | Not given
| Not given
|
|---|
| Based in | US
| Not given
|
|---|
| Pricing model | Freemium
| Open source
|
|---|
| Pricing | Free: Included daily credits with 15 free credits for new accounts plus 3 bonus credits daily. Starter: $12/month with 500 credits per month. Pro: $29/month with 1,500 credits per month. Enterprise: Contact for pricing with unlimited unlocks and custom volume. One-time credit packs also available at
| Aura Autopilot is open source and free. It is also included in Aura subscriptions.
|
|---|
| Key features | - Convert single character images to complete animation sets with idle, walk, run, jump, and attack animations
- Custom animation with storyboard keyframes and reference image guidance
- 8-directional isometric animation generation
- Generate game props, items, weapons, and pickups
- Character outfit and skin variation editing
- Motion transfer library to apply animations to different characters
- REST API for programmatic generation and asset management
- MCP server integration for AI coding agents
- Batch processing and Advanced Mode for multiple animations
- Export to multiple game engines including Unity, Godot, GameMaker, Phaser, and RPG Maker
| - Plays multiple game genres including shooters, souls-likes, match-3, and turn-based JRPGs
- Supports Unreal Engine 5.4 through 5.8, Unity, and Godot
- 1.7x faster than Claude Code in task completion
- Passes all test tasks with 7 of 7 accuracy
- Steerable to test specific game systems
- Works with existing Claude Code and Codex subscriptions
- Improves performance the more it plays
- Plays in real time during game execution
- Available as open source on GitHub
|
|---|
| What makes it different | - Automatic background removal and character consistency preservation across all animation frames
- Eliminates manual frame slicing, padding, and renaming with engine-ready exports
- Generates complete animations in minutes rather than days of manual work
- Supports AI-generated characters from any source like Midjourney, DALL-E, and Stable Diffusion
- Integration with AI coding agents through MCP for automated asset generation in development workflows
| - Only game agent to pass all 7 benchmark tasks, while Claude Code passed 5
- 1.7x faster task completion than Claude Code
- Open source and free to use
- Learns and improves the more it plays your game
- Works with three major game engines without installation complexity
|
| Community votes | 0 | 0 |
| DR (Domain Rating by Ahrefs) | 22 ▼ −1 (down) since last check | 25 ● no change since last check |
| Trust Flow (Majestic) | 5 | 9 |
| Citation Flow (Majestic) | 31 | 33 |
| Referring domains (Majestic) | 115 | 170 |