AI sprite sheet generator that turns a single character image into game-ready spritesheets in seconds
Stage
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Founded
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Based in
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US
Pricing model
Freemium
Freemium
Pricing
Not given
Free: Included daily credits with 15 free credits for new accounts plus 3 bonus credits daily. Starter: $12/month with 500 credits per month. Pro: $29/month with 1,500 credits per month. Enterprise: Contact for pricing with unlimited unlocks and custom volume. One-time credit packs also available at
Key features
Search real-world locations
Select custom rectangular areas on map
Generate in browser without installation
Support for Java Edition and Bedrock
Download as ZIP world folder
Customizable generation mode
Real building and road data from OpenStreetMap
Convert single character images to complete animation sets with idle, walk, run, jump, and attack animations
Custom animation with storyboard keyframes and reference image guidance
8-directional isometric animation generation
Generate game props, items, weapons, and pickups
Character outfit and skin variation editing
Motion transfer library to apply animations to different characters
REST API for programmatic generation and asset management
MCP server integration for AI coding agents
Batch processing and Advanced Mode for multiple animations
Export to multiple game engines including Unity, Godot, GameMaker, Phaser, and RPG Maker
What makes it different
Free to use with optional paid points for larger areas
No local installation or configuration required
Uses real geographic data instead of random seeds
Supports both Java and Bedrock editions
Automatic background removal and character consistency preservation across all animation frames
Eliminates manual frame slicing, padding, and renaming with engine-ready exports
Generates complete animations in minutes rather than days of manual work
Supports AI-generated characters from any source like Midjourney, DALL-E, and Stable Diffusion
Integration with AI coding agents through MCP for automated asset generation in development workflows