Independent companion database and farming guide for AION 2
Game observability and analytics platform for coding agents to monitor real player performance
Stage
Not given
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Founded
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Based in
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Pricing model
Free
Freemium
Pricing
Not given
Free: 5,000 play sessions/month, 1 game, 14 days data; Indie: $19/month for 25,000 sessions, up to 5 games, 90 days data; Studio: $99/month for 250,000 sessions, up to 25 games, 400 days data. Extra sessions $1 per 1,000. Self-hosted: free, unlimited on own server.
Key features
206 pet companions organized by genus type
Pet soul farming map with 157 mapped locations
Pet Insight upgrade planner calculator
Local collection checklist and tracker
Genus reward comparison tables
Acquisition source documentation
Pets organized by five genera
Collection backup and import functionality
Browsable without account required
Practical planning guides with examples
Frame time monitoring and hitch detection on player devices
MCP server integration for coding agents (Claude Code, Codex, Cursor)
Crash and error reporting with context
Custom event tracking for game metrics
Automated playtest bots with seed matching
Dashboard with per-game customization
Player retention and churn analysis
Revenue and conversion tracking
Support for 8 game engines
What makes it different
Independent fan project with complete recorded monster sources and map coordinates
Separates mapped coordinates from source records with unknown locations
Local browser-based collection checklist without account requirement
Separate planners for Pet Insight and Genus Insight progression
Attributed community data with documented sources and coverage dates
Designed specifically for AI coding agents to understand and fix game issues autonomously
Automated verification of fixes using bots that replay with identical seeds
Analyzes real player data, not synthetic testing
Privacy-first by default with no player identification
Open source self-hosted option with unlimited usage