Turn ideas into structured, buildable world specifications
Self-hosted game server management platform
Stage
Not given
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Founded
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Based in
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Pricing model
Free
Freemium
Pricing
Not given
Free: one connected computer, unlimited game servers on that host, local backups, managed shared relay and custom DNS where supported. Plus: $5/month or $50/year (billing coming soon), unlimited connected hosts under fair use, same core tools as Free.
Key features
Generate structured world blueprints with regions, landmarks, assets and gameplay
Define terrain, landmarks, assets, rules, camera, spawn and first playable loop
Plan spawn, route, landmarks, core loop and minimum asset set before production
Copy blueprint into preferred builder or hand to dedicated Agent
Review world spec before committing generation time
Support for multiple use cases including game development, storytelling, education and 3D prototyping
Portable blueprint not dependent on specific world model
Available in English and Chinese
Free 2-hour demo on shared capacity
Browser-based server management dashboard
Local backup and restore
File management and editing
Multi-user access control
Swarm Zones for multiple hosts
Real-time resource monitoring
Game update and version management
What makes it different
Intent-first planning instead of starting with mood or video clips
Deliverable world specification instead of moodboard
Scores spatial edits and persistent 3D space unlike video generators
Provider-neutral plan usable across different engines and builders
Lightweight planning tool focused on intent rather than full 3D rendering
Free tier with one connected computer and unlimited servers on it
No port forwarding required with managed relay
Try before installing with free 2-hour demo
Automatic failover with 3-copy backup protection across multiple hosts