| Key features | - Generate structured world blueprints with regions, landmarks, assets and gameplay
- Define terrain, landmarks, assets, rules, camera, spawn and first playable loop
- Plan spawn, route, landmarks, core loop and minimum asset set before production
- Copy blueprint into preferred builder or hand to dedicated Agent
- Review world spec before committing generation time
- Support for multiple use cases including game development, storytelling, education and 3D prototyping
- Portable blueprint not dependent on specific world model
- Available in English and Chinese
| - Supports 57 games including Valorant, CS2, Apex, Fortnite, Overwatch 2, Warzone and R6 Siege
- Matches cm/360 (mouse distance for full 360° turn) across games
- eDPI calculator tool
- DPI calculator and mouse DPI test
- cm/360 calculator
- Sensitivity finder tool
- Runs entirely in browser with no sign-up needed
- Values cross-checked against at least two independent sources
- Handles both fixed-angle and curve-based sensitivity games
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| What makes it different | - Intent-first planning instead of starting with mood or video clips
- Deliverable world specification instead of moodboard
- Scores spatial edits and persistent 3D space unlike video generators
- Provider-neutral plan usable across different engines and builders
- Lightweight planning tool focused on intent rather than full 3D rendering
| - Every sensitivity value is measured against independent sources, never guessed
- Physical measurement standard (cm/360) that works across all games
- Completely free with no account or sign-up required
- Values automatically tested and regularly updated when games change
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