AI game maker that turns a one-sentence idea into a playable 2D browser game
GPU-accelerated rigid-body dynamics solver for robot learning
Stage
Startup
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Founded
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Based in
US
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Pricing model
Freemium
Open source
Pricing
Free: play and remix games with 800 credits monthly. Pro: $14.99/month with 250,000 credits and 3 promotions monthly. Extreme: $45.99/month with 1,000,000 credits and 10 promotions monthly.
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Key features
Generate 2D browser games from one-sentence descriptions
Automated play-testing before publishing
Studio chat to request game modifications
Multiple game sharing options and privacy settings
Built-in sound effects and music
Multiplayer support for up to 4 friends
Multiple game genres supported
3.8× PhysX throughput on 20 benchmarks geometric mean
13.0× performance on heterogeneous task mixtures
Per-environment work scheduling for efficiency
Reduced-coordinate articulation dynamics
Differentiable simulation
Rigid-deformable coupling support
Compliant and hydroelastic contact
62% less GPU memory than PhysX at matched batch size
3.90 million environment steps per second peak throughput
What makes it different
Creates complete playable games in minutes from simple text descriptions
No coding knowledge or setup required
Every game automatically play-tested before publishing
Undo feature to revert game changes
Designed for heterogeneous workloads with different robots and tasks simulated together efficiently
Integrated into open-source Newton for seamless adoption without separate physics stack
Supports diverse physical interactions beyond rigid bodies
Enables scaling of diverse robot experience for general-purpose learning