SwayJoy vs SOLVI
A side-by-side comparison built from both listings. Blank cells mean the company has not given that detail; we never guess.
SwayJoy compared with SOLVI
| Detail |
SwayJoy |
SOLVI |
| What it does | Play motion games directly in your browser using your camera for gesture-based gameplay
| A cozy element-combining puzzle game with 191 discoveries across seven living islands
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| Stage | Startup
| Not given
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| Founded | 2025
| Not given
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| Based in | CN
| Not given
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| Pricing model | Free
| Free
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| Pricing | Not given
| Not given
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| Key features | - Hand gesture tracking with 21 hand landmarks per hand
- Body movement tracking with 33 body landmarks per player
- Multiplayer support for up to 6 players in party games
- On-device motion recognition with no server uploads
- Multiple control options including webcam, mouse and touch
- 3D arcade racer with 12 cars and 19 tracks
| - Combine elements to uncover 191 discoveries
- Watch islands transform as discoveries are made
- Play across seven distinct islands
- No timers or energy mechanics
- Fully playable offline
- Cloud backup of progress across devices
- Daily mystery shared puzzle
- Optional cosmetic themes and rewards
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| What makes it different | - Built by high school students in a classroom
- All motion recognition runs on your own device for privacy
- Integrated with Claude AI for rapid game development
| - No paywalls or timers blocking gameplay
- Progressive world building that responds to discoveries
- Available on four major app stores with identical experience
- Designed for relaxing, quick play sessions
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| Free plan | Not given
| Not given
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| Open source | Not given
| Not given
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| Platforms | Not given
| Not given
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| Public API | Not given
| Not given
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| Community votes | 0 | 0 |
| DR (Domain Rating by Ahrefs) | Not checked yet ● no change since last check | 1 ▲ +1 (up) since last check |
| Trust Flow (Majestic) | 9 | 2 |
| Citation Flow (Majestic) | 5 | 12 |
| Referring domains (Majestic) | 13 | 5 |
4 details filled in for both companies.
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