SwayJoy vs Crux
A side-by-side comparison built from both listings. Blank cells mean the company has not given that detail; we never guess.
SwayJoy compared with Crux
| Detail |
SwayJoy |
Crux |
| What it does | Play motion games directly in your browser using your camera for gesture-based gameplay
| A daily games hub with no ads
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| Stage | Startup
| Not given
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| Founded | 2025
| Not given
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| Based in | CN
| SG
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| Pricing model | Free
| Freemium
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| Pricing | Not given
| Not given
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| Key features | - Hand gesture tracking with 21 hand landmarks per hand
- Body movement tracking with 33 body landmarks per player
- Multiplayer support for up to 6 players in party games
- On-device motion recognition with no server uploads
- Multiple control options including webcam, mouse and touch
- 3D arcade racer with 12 cars and 19 tracks
| - Daily puzzle refresh at midnight UTC
- Friends and leaderboards
- Sign in with Apple for cross-device progress
- Restricted version for players under 13
- Local storage of streaks and counts
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| What makes it different | - Built by high school students in a classroom
- All motion recognition runs on your own device for privacy
- Integrated with Claude AI for rapid game development
| - Variety of game types: word, logic, number, trivia and arcade games
- No tracking or login required - all progress stored locally
- New set of games every day
- Child-safe with restricted features for players under 13
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| Free plan | Not given
| Not given
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| Open source | Not given
| Not given
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| Platforms | Not given
| Not given
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| Public API | Not given
| Not given
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| Community votes | 0 | 0 |
| DR (Domain Rating by Ahrefs) | Not checked yet ● no change since last check | 6 ▲ +6 (up) since last check |
| Trust Flow (Majestic) | 9 | 0 |
| Citation Flow (Majestic) | 5 | 25 |
| Referring domains (Majestic) | 13 | 32 |
5 details filled in for both companies.
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