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Stonecut Studio vs Staged

A side-by-side comparison built from both listings. Blank cells mean the company has not given that detail; we never guess.

Stonecut Studio compared with Staged
DetailStonecut Studio logo Stonecut StudioStaged logo Staged
What it doesAI-powered Minecraft map builder that turns ideas into playable maps in minutes Virtual monitor for games in a movable window, with apps visible on one screen
StageNot given Startup
FoundedNot given 2024
Based inCA Not given
Pricing modelFreemium Paid
Pricing$20 per month for 500 credits (approximately 5 Ultra, 12 Detailed, or 33 Quick maps), or free account for browsing and downloading. Top-up packs: 100 credits for $5 or 300 credits for $12. Detail levels cost approximately 15 credits (Quick), 40 credits (Detailed), or 100 credits (Ultra). €14.99 (launch price, regular price €19.99). Free demo with full features for 2 hours.
Key features
  • AI-powered map generation with text descriptions
  • Three detail levels: Quick, Detailed, and Ultra
  • Blockbench integration for model building
  • GeckoLib mob creation with animations
  • Standard schematic file export
  • Full commercial usage rights
  • Monthly credit allowance with optional top-ups
  • Private test server for map building
  • Virtual display creation for games
  • Zone Editor with drag-and-drop layout customization
  • Game Mode with cursor lock to prevent accidental clicks
  • Auto-Arrange apps to zones on game launch
  • Dimming Mode to fade surrounding apps
  • Steam, Epic, GOG and Xbox game library integration
  • Full 144 Hz capture frame-for-frame
  • Discord Rich Presence and status details
  • Custom resolution support from 1080p to 8K
  • Browser URL zones for auto-launching guides and streams
What makes it different
  • No mods to install or AI accounts to set up
  • AI can see and verify its work in real-time using Blockbench screenshots
  • Maps remain fully user-owned with commercial rights included
  • Up to 2× FPS gain by rendering games at lower resolution on high-resolution displays
  • Native fullscreen performance and sub-frame latency with zero compositor overhead
  • No game hooks or injection—games run completely untouched
  • Direct native input with under 0.2 ms processing overhead
  • Single monitor setup eliminating need for multiple displays or alt-tabbing
Community votes00
DR (Domain Rating by Ahrefs)Not checked yet no change since last check10 no change since last check
Trust Flow (Majestic)00
Citation Flow (Majestic)09
Referring domains (Majestic)02

5 details filled in for both companies.

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