| What it does | AI sprite generator for game-ready character animations
| AI platform for game development that works inside Unity and Godot
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| Stage | Not given
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| Founded | Not given
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| Based in | Not given
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| Pricing model | Not given
| Freemium
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| Pricing | Free: 20 credits/month. Starter: $12/mo with 500 credits/month. Pro: $29/mo with 1,500 credits/month. Max: $69/mo with 4,500 credits/month. Additional credits: 100 credits for $5, 400 credits for $9, 2,500 credits for $50, 25,000 credits for $500.
| Free plan with small monthly credit allowance, no card required. Pro $20/month with monthly credits. Pro+ $60/month with 4x Pro's monthly credits. Ultra $100/month with 7x Pro's monthly credits. Annual billing costs one month less than monthly.
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| Key features | - Upload full-body character images (PNG, JPG, WebP up to 10 MB)
- Export sprite sheets, GIFs, Atlas JSON, and PNG frames
- Automatic Perfect Loop function to find cleanest animation seams
- Free loop editing without spending credits
| - Specialist Crew led by Maestro that brings in Builder, Juicer, Systems Smith or Playtester as the work needs
- Start new Godot games with Managed Godot that automatically downloads, installs and runs Godot 4.6.1
- Works inside existing Unity 2021.3+ and Godot 4.0+ projects without converting them
- Two workspaces: Cockpit for AI-first workflow and Classic Editor for full code editing
- Project context and Code Graph that auto-indexes scripts, connections, inheritance and signals
- Checkpoints and review with diffs, allowing undo of individual agent turns
- Export desktop builds for macOS, Windows and Linux with custom icons and version numbers
- Playtesting options: try changes yourself, send the Playtester, or enable Auto Playtest
- Asset Store to search and download reusable game assets from external sources
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| What makes it different | - Consistent character identity maintained across all animations from a single reference
- Free loop editing and post-processing without additional credit costs
| - Works at the engine level with scenes, nodes, components and signals, not just source code
- Runs the game after changes to verify specific behaviors occurred as a form of evidence
- No surprise bills: credit overages are never charged automatically, and month refreshes without downgrading models
- Supports both managed and self-hosted workflows for maximum flexibility
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| Community votes | 0 | 0 |
| DR (Domain Rating by Ahrefs) | 21 ▲ +1 (up) since last check | Not checked yet ● no change since last check |
| Trust Flow (Majestic) | 18 | 0 |
| Citation Flow (Majestic) | 23 | 15 |
| Referring domains (Majestic) | 22 | 5 |