| What it does | AI-powered sprite sheet generator that creates game-ready pixel art from character descriptions
| AAA-caliber game AI engine for creating and controlling populations of NPCs in game worlds
|
|---|
| Stage | Not given
| Not given
|
|---|
| Founded | Not given
| Not given
|
|---|
| Based in | Not given
| US
|
|---|
| Pricing model | Freemium
| Freemium
|
|---|
| Pricing | Free: limited daily generations, then starter credits on signup and daily check-ins. Starter: $16/month for 300 credits (~75 sprite sheets). Pro: $42/month for 800 credits (~200 sprite sheets). Credits Pack: $19.90 for 300 one-time credits (never expires).
| Solo Developer Plan: Free. Pro Plan: $5,000 per title per year during development. Studio Plan: Custom pricing. Free pro plans available for discussion; free trials available.
|
|---|
| Key features | - AI sprite sheet generation from character descriptions
- 12 built-in visual styles including pixel-art and illustrated options
- 4 camera perspectives: side view, top-down, isometric, and custom angles
- Transparent PNG sprite sheets with 6, 8 or 12 frames
- Multi-directional sprites up to 8 directions
- Character reference for animation consistency
- Export formats: PNG, GIF, ZIP frames, and JSON atlas
- Commercial use license included on all plans
- Browser-based with no software installation required
| - Coppola authoring tool for non-technical designers and writers to create dialogue and interactions
- Pre-configured Archetypes with animation, behavior, dialogue and props ready to use
- Deep Unreal Engine 5 integration with MetaHumans, Navmesh, and Behavior Trees support
- Multi-agent and multi-modal planning for complex character interactions
- Rehearsal text simulation to test dialogue before in-engine execution
- Engine-agnostic C++ library with SDKs for Unreal, Unity and Roblox
- Scale to hundreds of NPCs active simultaneously or thousands with streaming and LODs
|
|---|
| What makes it different | - From character idea to sprite sheet in minutes, no animation skills or pixel-art experience needed
- Middle ground between expensive custom pixel artists and generic asset packs
| - End-to-end solution: authoring, planning and execution all integrated in one platform
- Go from ideas to playtesting in minutes without requiring programmers
- Built by industry veterans with over 75 years combined game development experience
- No royalties charged when games ship, only for authoring tool during development
- Transparent, inspectable AI that runs locally with no black box or cloud dependency
|
| Community votes | 0 | 0 |
| DR (Domain Rating by Ahrefs) | 37 ▲ +1 (up) since last check | 21 ● no change since last check |
| Trust Flow (Majestic) | 10 | 10 |
| Citation Flow (Majestic) | 29 | 20 |
| Referring domains (Majestic) | 182 | 75 |