A free, lightweight C++ game engine with native scripting and hot reload
Stage
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Founded
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Based in
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Pricing model
Freemium
Free
Pricing
Free plan with 30 signup credits; Basic $12/month with 3,500 credits/month; Pro $29/month with 9,000 credits/month. One-time credit packs: 1,800 credits for $9 or 16,000 credits for $50 (Pro members only).
Free to use with no fees, royalties, or revenue share. Full ownership of all created content.
Key features
AI character animation from single image
Combine PNG frames into sprite sheets
Extract frames from MP4 video
Background removal for animations
Frame editor to adjust individual poses
Export to PNG, JSON, and GIF formats
Multiple frame sizes and quality options
Preview animations before export
Support for up to 120 frames
Hot reload C++ scripting with state preservation
Visual editor with dockable, detachable panels
Prefabs with nested variants and live propagation
Physics system with multiple joint types
Audio mixer with effects and real-time processing
Asset import from glTF, FBX, and multiple formats
Standalone Windows x64 player with content cooking
What makes it different
Three methods to create sprites: AI animation, PNG combination, or video extraction
PNG and MP4 tools run entirely in browser without file upload
Free sprite creation without account for PNG and video tools
AI animation with automatic character background removal
Free and open-source with no royalties or revenue share
Perpetual license terms that cannot change after build distribution